TAKEONE

COMPANY

About Us

The stories you love.
More ways to experience them.

TAKEONE develops games, films and dramas, animation and characters, webtoons, and platforms based on K-POP and story IP. By connecting planning and production expertise across these fields, we expand the ways audiences and fans enjoy content.

TAKEONE COMPANY
TAKEONE COMPANY develops K-POP IP games and operates platforms, extending fan experiences through merchandise, pop-ups, and licensing.

TAKEONE STUDIO
TAKEONE STUDIO develops story IP, including webtoons and web novels, and produces films, dramas, and short-form content.

EYESCREAM STUDIO
EYESCREAM STUDIO creates animation and characters, adapting IP into a variety of content experiences.

  • VISION

    Asia's leading game and entertainment content-convergence company

  • MISSION

    Producing new content and pioneering new genres by combining various cultural content genres

VISION

Asia's leading game and entertainment
content-convergence company

Producing new content and
pioneering new genres by combining
various cultural content genres

MISSION

History

  • 07WIND UP: THE MOVIE and After-School Exorcism Club: Girls’ Night screened at the 30th Bucheon International Fantastic Film Festival
  • 05Released the short-form drama After-School Exorcism Club on KITZ
  • 02Released the short-form drama JUMP BOY LIVE on KITZ
  • 01KITZ launches · WIND UP premieres
2026
2025
  • 10ENHYPEN WORLD: Eternal Moment launches globally
  • 07The Defects airs on ENA
  • 12BTS WORLD Season 2 launches globally
  • 08 TAKEONE Studio-produced drama
    <Your Honor> airs on ENA
  • 05 A strategic business agreement between
    TAKEONE Company and NOW.GG is signed
  • 03 <BLACKPINK THE GAME> enters
    TOP 10 in Korea's simulation game category
    at the Top Publisher Awards hosted by data.ai
  • 03 TAKEONE Company acquires
    animation production company
    Eyescream Studio known for <Duda&Dada>
2024
2023
  • 12 TAKEONE Company receives
    additional investment
  • 12 <NCT ZONE> Global release
  • 10 Selects Shinyoung Securities
    as securities company, prepares
    for initial public offering (IPO)
  • 05 <BLACKPINK THE GAME> Global release
  • 01 Launched <Pucca Puzzle Adventure> game
    worldwide
  • 09 Takeone Studio participated
    in the event Brand Licensing Europe 2022
  • 06 Takeone Company
    and YG Entertainment sign
    partnership agreement
  • 04 Takeone Company
    and SLL sign partnership agreement
  • 03 Takeone Company makes
    an agreement with Film Monster
    and Icecream Studio over the
    'Zombic Culture Club' NFT Project
2022
2021
  • 09 Takeone Studio attracts Series A investment
  • 09 Takeone Studio's movie
    “CONTORTED” is officially invited to
    the 26th Busan International Film Festival
  • 04 Attract investment and make strategic
    business alliance with JTBC Studio
  • 04 Physical Division of content IP
    production company, TAKEONE STUDIO
  • 02 Aired TAKEONE production drama,
    <Luca: The Beginning> at tvN
  • 12 Signed <PUCCA> global game project contract
  • 10 Selected as ACFM E-IP market at
    Busan International Film Festival
    with Webtoon <CELL> and <The Pit>
  • 07 Selected by Korea Technology Finance
    Corporation as <Pre-Unicorn Company>
  • 05 Ranked #1 on Daum and Kakao Page
    with Webtoon <CELL>
  • 04 Series C investment attraction
2020
2019
  • 12 Won GOLDEN JOYSTICK AWARDS
    'MOBILE GAME OF THE YEAR’
    with <BTS WORLD>
  • 06 Launched <BTS WORLD> game worldwide
  • 06 Released <BTS WORLD>
    soundtrack album worldwide
  • 11 Signed a <LUCA>
    drama-game-webtoon contract
  • 07 Raised funds in a Series B financing round
  • 05 Selected by Korea Creative Content Agency
    as a next-generation game support project
  • 02 Signed a <BTS WORLD> global publishing
    contract with Netmarble
2018
2017
  • 08 Attracted PF investments with
    <BTS WORLD> game and OST
  • 05 Launched cinematic game
    <Priests - The Order of Exorcism>
  • 02 Launched <Romance with your idol>,
    Relaunched <TAKE URBAN>
  • 01 Launched cinematic game
    <Hwarang - The Beginning>
  • 10 Signed a <BTS> game project contract
    with Big Hit Entertainment
  • 06 Selected by K-Global as a
    smart mobile support project
  • 06 Raised funds in a Series A financing round
  • 02 Established TAKEONE COMPANY
2016

Core Values

TAKEONE respects and pursues talent-oriented values

  • Openness

    We aspire to improve through open mindset for new content and open discussion for new methods.

  • Communication

    We create content by communicating and collaborating honestly. We think about content by communicating from the perspectives of the target audience.

  • Challenge

    We are not afraid of embracing challenges in new areas of work. We find meanings from the process of constructive arguments and bold opinions to achieve the best.

  • Passion

    We have strong desires for new content. We put value on challenging ourselves and do our best.

People & Technology

Alliance of cinematic game combining entertainment-based content planning with game production capabilities and production group optimized for developing content convergence

  • game
    Netmarble, NCSOFT, WEMADE, XL Games, etc.
  • entertainment
    CJ ENM (E&M), SM Entertainment, JoongAng Media, Chorokbaem Media, etc.
  • Technology

    Image Object Draw, Seeking, Play mechanism processing technology when branching video

    Development of image processing engine built on Adobe Flash Air for Mobile technology

  • R&D

    Streaming video technology for simultaneous recognition and processing of video playback and user input patterns

    Interlayer processing technology for I/F between streaming video and game UI

  • Patent

    Ownership and application of various patents for video-based content services

    Ownership of user propensity and content distribution patent for content platform services

CI

TAKEONE began with the meaning of taking various cultures such as entertainment, games, etc. and integrating them into one new genre.

With T, which embodies creative and differentiated thinking, and O, which represents being one, the logo reflects TAKEONE’s will and spirit of challenge to create a new cultural genre.

The main color of CI was intended to give the impression of swimming in a vast scale of space, and it is TAKEONE’s dream to gain creative inspiration through infinite imagination and deliver it as the best content.